I really liked how New Vegas handled factions. They actually were at odds with one another and if you joined one, or helped one, it could effect your connection with another. And some of them were just a small isolationist group trying to survive. In skyrim the guilds were very separate from one another. you could join both the companions and 1.9 Capital Wasteland (Fallout 3) 1.9.1 Interim (between Fallout 3 and 4) 1.10 Mojave Desert and NCR Brotherhood War (New Vegas) 1.11 Conflict with the Institute (Fallout 4) 1.12 Activities in New California (Fallout television series) 2 Society. 2.1 Property and trade; 2.2 Social structure; 2.3 Belief system. 2.3.1 Origins; 2.3.2 Best Faction to side with. So on this discussion i want people to discuss on which faction has the best ending and why. Personally i like the NCR ending, even though i know that if the NCR takes New Vegas and tax the hell out of the citizens there, im satisfied that there wont be any crazy ass tribes like the Fiends, Vipers, the Legion, etc to Reputation is the opinion of a specific group of people towards the player character based on their actions. Reputation in Fallout is measured by one's actions. Aside from global reputation, the player character can be given various specific reputation titles. Reputation in Fallout 2 is a way to measure general feeling for your character in each of the towns visited. Reputation can be modified Sci-fi. Fallout. Honest Hearts is the second add-on for Fallout: New Vegas, developed by Obsidian Entertainment and published by Bethesda Softworks. After the First Battle of Hoover Dam, and during preparation for the Second, Caesar reached out to the Great Salt Lake and the White Legs tribe to rally them into The Remnants are lawful as a "faction" because their uniting characteristic is loyalty to a long dead organization. They are neutral because they are able to be swayed either way. Of course individual members could be different alignments but the group as an entity is Lawful in my mind. 2. Mucus-Patty. The following information includes Fallout: New Vegas world maps and lists of locations, as well as other resources: For other maps, see: Dead Money map Honest Hearts map Old World Blues map Lonesome Road map High resolution maps (separated to save bandwidth) Caves Mines Other Boomers Brotherhood of Steel (Mojave chapter) Caesar's Legion Fiends Followers of the Apocalypse Great Khans Jackals The Chairmen are one of the Three Families on the New Vegas Strip in the Mojave Wasteland in 2281. The Chairmen and their casino, the Tops, embody an ancient "cool" aesthetic of Vegas, plucked from Mr. House’s historical data banks. Before The Strip’s renovation in 2274, the Chairmen were a warrior tribe named the Mojave Boot-Riders. The Boot-Riders were contacted by a Securitron that Mr KpeWF.